The video game Concord has become infamous for being, quite possibly, the biggest video game failure of all time (at least as of writing this, ie. unless it somehow manages to make a successful comeback). That's because it had a budget of several hundreds of millions of dollars, took 8 years to develop, and was completely shut down (and all purchased copies redeemed) in less than two weeks from launch. Its budget and the timeline of its complete shutdown make it, by far, the biggest flop in the entire history of video games. One would think that with a budget of hundreds of millions of dollars, and 8 years of development, that it would be some kind of absolutely massive video game. Vast open worlds, extensive intricate narrative with hundreds of hours of voice-acted dialogue and motion-captured character animations, enormous amounts of assets, awesome visuals... Yet it's not. Or, rather wasn't. It was just a relatively small multiplayer arena shooter of the same kind as for...