All the way since the social justice ideology started invading video game journalism three or four years ago, and several major publications colluded into engaging into a massive anti-gamer campaign, with their "gamers don't have to be your audience, gamers are over" articles, and with the subsequent massive consumer revolt against this attack and the rampant corruption in game journalism, and these journalists jumping to the defensive by accusing the consumers, ie. gamers, of being misogynists and sexists, and painting the whole revolt as something that it simply cannot be, the regressive leftist video game journalism has been painting gamers as hating women in video games, both in terms of female players, as well as female playable characters in the games themselves.
This narrative is so prevalent that it seems that many video game journalists and social justice warriors honestly seem to believe that most male gamers seriously object and get upset about female playable characters in video games. Thus we get spiteful and gloating articles that proclaim that gamers have lost the battle when, for example, a couple of games on E3 have a female protagonist.
The claim that gamers hate and oppose female playable characters in video games is so obviously false that it's absolutely ridiculous.
When a new Tomb Raider game comes out, how much controversy is there that the playable main protagonist is a woman? Has it ever, during the long history of the franchise, been any sort of controversy? Has anybody ever complained about it?
Alien: Isolation is one of the best video games made in recent history, and arguably the best video game of that franchise, and it's widely liked and acclaimed, with great user reviews. Was there any sort of controversy, or complaints, because the playable character is a woman? No.
Has there ever been any sort of controversy that the playable character in the Portal game series is a women? No. It's one of the most appreciated, lauded and loved game series in existence.
It almost sounds like... I don't know... gamers are just fine with female protagonists, when the game is well made and well written, and the protagonist fits naturally and fluently into it.
Gamers only complain about a female playable character when they get the feeling that she was artificially shoved into the game for political reasons, because of identity politics, rather than it being a natural and fluent form of scriptwriting. It's when they sense that the game developers are trying to insert their politics into the game, and thus force-feed it to their customers, that they raise their objections.
I'm quite certain that if the next game in the Tomb Raider series were to replace Lara Croft with a male character, and especially if the developers hinted at or directly announced that they are doing it because of identity politics, gamers would be the first to loudly complain about it. Lara Croft is a long-time established character of the series, and replacing her with someone else, especially if it's done for real-life political reasons and propaganda, would cause a huge controversy, first and foremost among the very gamers who get constantly attacked by the SJW journalists.
Gamers do not hate female playable characters. Gamers love female playable characters, when they are well written and relatable. What they hate is real-life identity politics artificially inserted into the games for the purposes of propaganda and social engineering.
This narrative is so prevalent that it seems that many video game journalists and social justice warriors honestly seem to believe that most male gamers seriously object and get upset about female playable characters in video games. Thus we get spiteful and gloating articles that proclaim that gamers have lost the battle when, for example, a couple of games on E3 have a female protagonist.
The claim that gamers hate and oppose female playable characters in video games is so obviously false that it's absolutely ridiculous.
When a new Tomb Raider game comes out, how much controversy is there that the playable main protagonist is a woman? Has it ever, during the long history of the franchise, been any sort of controversy? Has anybody ever complained about it?
Alien: Isolation is one of the best video games made in recent history, and arguably the best video game of that franchise, and it's widely liked and acclaimed, with great user reviews. Was there any sort of controversy, or complaints, because the playable character is a woman? No.
Has there ever been any sort of controversy that the playable character in the Portal game series is a women? No. It's one of the most appreciated, lauded and loved game series in existence.
It almost sounds like... I don't know... gamers are just fine with female protagonists, when the game is well made and well written, and the protagonist fits naturally and fluently into it.
Gamers only complain about a female playable character when they get the feeling that she was artificially shoved into the game for political reasons, because of identity politics, rather than it being a natural and fluent form of scriptwriting. It's when they sense that the game developers are trying to insert their politics into the game, and thus force-feed it to their customers, that they raise their objections.
I'm quite certain that if the next game in the Tomb Raider series were to replace Lara Croft with a male character, and especially if the developers hinted at or directly announced that they are doing it because of identity politics, gamers would be the first to loudly complain about it. Lara Croft is a long-time established character of the series, and replacing her with someone else, especially if it's done for real-life political reasons and propaganda, would cause a huge controversy, first and foremost among the very gamers who get constantly attacked by the SJW journalists.
Gamers do not hate female playable characters. Gamers love female playable characters, when they are well written and relatable. What they hate is real-life identity politics artificially inserted into the games for the purposes of propaganda and social engineering.
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